reAd diZ..!

i caNt force sUmbody 2 lyK me..
i caNt coNvince sUmbody 2 bLieve Me & apprec8 mE..
i cAnt pLeased sUmbody 2 maKe frNdZ w/me..
i cAnt b perFect as waT dEy wAnt me 2 be..
i caNt say "STOP" 4 dos pipOl hu kiPs on juDging mE
neGatiVeLy & sAy "NO" 4 doS pipoL hU kiPs oN hurTing me..
i cAnt conTrol dosruMors & neGAtiv feEdbaCks rUshing oN me..
Bt 1 thing 4 xUr,,..
"I LUV doS trU frNdz hu Can aCCept me & lUv me 4

"WHO I AM" not 4 "WAT I AM"....

Monday, September 29, 2008

Question # 2:

ANSWER:
Historical perspective

Historically, a large number of programs have been written entirely in assembly language. Operating systems were almost exclusively written in assembly language until the widespread acceptance of C in the 1970s and early 1980s.
Most early microcomputers relied on hand-coded assembly language, including most operating systems and large applications. This was because these systems had severe resource constraints, imposed idiosyncratic memory and display architectures, and provided limited, buggy system services. Perhaps more important was the lack of first-class high-level language compilers suitable for microcomputer use.
Typical examples of large assembly language programs from this time are the MS-DOS operating system, the early IBM PC spreadsheet program Lotus 1-2-3, and almost all popular games for the Atari 800family of home computers. Even into the 1990s, most console video games were written in assembly, including most games for the Mega Drive/Genesis and the Super Nintendo Entertainment System. According to some industry insiders, the assembly language was the best computer language to use to get the best performance out the Sega Saturn, a console that was notoriously challenging to develop and program games for
The Assembler for the VIC-20was written by Don French and published by French Silk. At 1639 bytes in length, its author believes it is the smallest symbolic assembler ever written. The assembler supported the usual symbolic addressing and the definition of Character String or hex strings.

http://en.wikipedia.org/wiki/Assembly_language#Assembly_language

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